20 JUN 2017 by ideonexus
Blending and Segmenting Sounds to Instill Phoneme Awareness
One activity is segmenting sounds and then blending them together using both real words and nonsense words. This activity gives students practice manipulating phenomes and is consistent with the research supporting stimulation of both posterior processing systems (McCandliss, Cohen, & Dehaene, 2003). Another activity is oral blending and segmenting paired with letters. This process may help students practice the alphabetic principle (the establishment of a correspondence between a phonem...02 SEP 2016 by ideonexus
Gamification: Ability-Based Challenge
In a study of what makes video games so captivating, the key element was found to be variable ability-based challenge for players. Th e most popular games took players through increasingly challenging levels as they became more and more skillful. As skill improved, the next challenge motivated new mastery to just the right extent such that the player could reach the next goal with practice and persistence. Th e most motivating video games are ones in which players make the correct move about ...Folksonomies: gamification
Folksonomies: gamification